Level 17 loading
Just wrapped up at Eventyr Interactive. Ready for the next level.

Ventures
What I founded and run
Quick Launcher
What I'm working on right now
Want access to the current demo builds? Send a request.
Off the clock
What I care about outside of work
Games
47 titles I produced, designed or led across 16 studios: hidden-object PC games, idle hits, slots, word puzzles, browser games and Roblox worlds. Another 62, mostly under NDA, are counted on each studio.
Top performers
The biggest hits, all on Google Play
All games
Studios
Sixteen levels cleared since 2009. Level 17 is open: it could be your studio. Scroll down to light up the route back to level one.
About & CV
I want to lead an ambitious game studio: a new startup, a fast-scaling company, or an established developer entering a growth phase. As Head of Studio, I build it up from the ground and guide it to success.
I have over 15 years of direct professional work in game companies and 20 years in the gaming industry overall, including independent projects. I’m a professional artist and certified designer, and I teach game production at universities. I bring strong leadership, a solid technical background and deep knowledge of game platforms to making immersive, engaging games.
Languages
Bars show the CEFR scale, A1 to C2
Skills
Leadership
Led teams of up to 150 people, keeping collaboration working and projects shipping.
Technical
Strong background across many game engines and frameworks.
Production & publishing
Extensive experience managing projects and publishing games on every major platform.
Communication
Excellent English; works closely with teams and stakeholders.
Problem solving
Strong critical thinking; resolves challenges and emergencies fast.
Art & design
Specialised education that sharpens how games look and work.
Player first
Years of playing games fuel the ideas.
Education
Teaching
Also
- Patient and positive in fast, demanding environments.
- Extensive experience in narrative design and running voice recording sessions.
- Builds teams and launches projects from scratch.
- Drives growth and forms partnerships.
- Deep knowledge of UI/UX design principles.
- Charity, human rights and Support Ukraine: see Off the clock.
Tusya & Stus
If you scanned our fancy bracelet somewhere in the street, we’re probably not lost.
But if you think we’re not happy, please call our bro.










